![]() And, as the only way they move is by following you, it means you need to march directly into the enemy ranks until you and the Krawl are eye-to-eye, then initiate an attack and hope like mad something wanders brainlessly into a spin-attack or spinning mace-like tail. Rather than attack an enemy, they’ll simply pummel the space next to them and, if a Krawl happens to be in that space, all the better! It will then receive damage. A simple squeeze of a shoulder button prompts them into action, the problem being that this action is noticeably neutered. ![]() To stand any chance of winning, his newly-found allies must be employed, which looks easy on the surface. ![]() If he so chooses, Rallen can ignore his new allies and wade into real-time combat himself, punching the Krawl before him with power-gauntleted fists, just as long as he doesn’t mind racking up pathetic amounts of damage. Trapped within the circular tornado, Rallen will find himself flanked on either side by a pair of Spectrobes who I have named the-blue-ape-like-one-with-a-clubbing-tail-thing and the big-purple-cat-that-does-a- Sonic-spin-attack-ripoff. Luckily for our plucky hero, the Prizmod (odd device that now sits upon his wrist) contains two fully-grown Spectrobes, the game’s namesake and an extinct race of creatures that are the only defence against the evil Krawl. The blame doesn’t lie in an odd weather cycle, but in a bunch of planet-eating monsters known as The Krawl that trap poor Rallen in the vortex. But the second he attaches the odd item, he’s set upon by a swirling black whirlwind of mischief. Nearby, Rallen finds a strange item that fits suspiciously well into the wrist compartment of his super-special-awesome space armour. However, no one is available and the pair is sent to investigate a suspicious radar blip on a nearby planet where they discover a crashed capsule containing a bearded man frozen in suspended animation. They work under Commander Grant for the Nanairo Planetary Patrol who’s constantly reluctant to send the rambunctious duo on any quests of importance unless he has to. He’s joined by typical anime sidekick, Jeena, the pink-haired obligatory smart girl who’s also a little forgetful (and surprisingly sans glasses). Rallen is keen, heroic and has a thirst for justice but at the same time is slightly rebellious and playful. Before you unearth your first datacube, you must meet Rallen, the stereotypical lead. This little mini-game is fun the first few dozen times, but as the game relies heavily on you digging up a lot of junk, the repetitive nature of discovering these items sets in quickly.īut I’m getting ahead of myself. Along with fossilised remains and stat-building minerals, you can find and excavate these by playing a little mini-game which involves using your stylus to dig through layers of earth by tapping at the screen, then by rubbing the artefact to remove the dirt and earth until enough of it is exposed to pluck out unharmed. That skill, and many others in the game like a wi-fi link and basic instructions on how to do even the most mundane tasks (instructions that really should have been given to you from the start rather than hidden away like some grand secret) have to be dug up in the form of data cubes. Not that you’re able to use such nefarious means from the get go to bolster your ranks. For free monsters, check any websites cheat section for the game. They also have their own series of trading cards to collect and enjoy, but Spectrobes tries to tie them more into the game each of their cards have a code that you can enter on your DS to obtain the tiny monster it displays!ĭidn't think of that, did you, Pokémon?! Of course, all you need is the code and not the card. In both games, you can only carry six of these at a time while the others waste away in storage (where they'll more often than not, forever stay) and they both contain paper-thin plots, shallow, clichéd characters and an unconditional demand to explore and power-level. Both sets of beasts also have up to three sets of evolutionary stages. Both games share a lot of traits: they both hinge upon the player collecting a stable of mini critters that contain elements which either gives them an advantage or disadvantage over whatever they battle. Spectrobes is trying very hard indeed to be the next Pokémon. Spectrobes are very stupid creatures when they’ve grown up." "That your angry little pets never leave your side is doubly annoying not only does it mean you need to put yourself right in the face of intergalactic forces that want to eat you, but should you move away when they’re attacking to avoid being hit, or should your pets get smacked across the screen, they’ll come running back to you in as direct a line as they can, even if this means running right through a group and getting smacked up themselves.
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